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1992-05-06
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Article 81 of alt.sources.amiga:
Path: fishpond!mcdphx!asuvax!cs.utexas.edu!uunet!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!cs326ag
From: cs326ag@ux1.cso.uiuc.edu (Loren J. Rittle)
Newsgroups: alt.sources.amiga
Subject: mosaic, a simple game of logical thinking
Summary: cute game with source and binary
Keywords: game source binary
Message-ID: <1991Feb25.132029.29148@ux1.cso.uiuc.edu>
Date: 25 Feb 91 13:20:29 GMT
Sender: l-rittle@uiuc.edu (Loren J. Rittle)
Followup-To: comp.sys.amiga.games
Organization: University of Illinois at Urbana
Lines: 456
This appeared in comp.sources.x about a week ago. I ported
it to the Amiga. Side note: on our UNIX box this thing
compiles to about 200K! On the Amiga the executable is 15K.
From the man page:
Mosaic is a simple adaption to X (and now the Amiga) of the PC/MS-DOS
game of the same name.
Mosaic
is played with a set of 81 two-by-two tiles on a 24-by-24 playing
area. The objective of the game is to place your tiles such that
squares of the same pattern (color) are connected as much as possible.
For the purposes of scoring, similarly patterned squares are connected
only if they share a side; touching diagonally on a corner doesn't
count.
Each of the 81 tiles is composed of four patterned squares. No two
tiles are the same, and each comes up once a game, in random order.
--
``NewTek stated that the Toaster *would not* be made to directly support the
Mac, at this point Sculley stormed out of the booth...'' -A scene at the
recent MacExpo. Gee, you wouldn't think that an Apple Exec would be so
worried about one little Amiga Device... Loren J. Rittle l-rittle@uiuc.edu